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Sonic Colors Preview

by: David Sanchez ; edited by: Michael Hartman ; updated: 5/25/2012 • Leave a comment

Sonic Colors seems to be Sega's way of telling fans, "We listened to you. Here's what you've been asking for." With fast-paced gameplay, cool new power-ups, and more loops than you can think of, Sonic Colors seems to be a step in the right direction for the franchise.

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    Sega Looks to Bring the Speed Back to Sonic

    Sonic Colors on the Wii will feature fast-paced gameplay similar to the daytime stages from Sonic Unleashed. 

    Fans of Sega’s blue mascot are in store for a lot of Sonic the Hedgehog goodness this holiday season. For starters, there’s Sonic the Hedgehog: Episode 1, which doesn’t have a set release date yet but is due out in late 2010. Then there’s Sonic Colors. This brand new Sonic game, which seemingly popped up out of nowhere, made many gamers skeptical with its short trailer that lasted all of 20 seconds. At this year’s E3 in Los Angeles, however, gamers got a clear look at just what Sonic Colors was going to bring to the table when it launched on the Nintendo Wii and DS.

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    Fast-paced 3D and 2D Sonic Gameplay

    The game will include a number of creative. colorful levels and power-ups that give Sonic special abilities and increase his speed even more. 

    Sega took notes after they released Sonic Unleashed. Gamers responded positively in regards to the game’s daytime stages, which had Sonic running at fast speeds, bouncing off of springs, and going through loops. Unfortunately, those levels were marred by the werehog stages, which featured a bulky, lumbering Sonic (in werewolf form), and fans weren’t having any of it.

    So what did Sega do? Employing the successful formula of the daytime stages in Sonic Unleashed, Sega and Sonic Team began working on an all-new Sonic game for the Wii that’s set to feature speedy thrills, rear-view and side-scrolling gameplay, and all the loops you could fit into a Sonic game. The devs even threw in some power-ups to make the Blue Blur even faster.

    But what about the DS version of the game? Worry not, Sonic skeptics, because the DS iteration of Sonic Colors will not only be as fast-paced as the Wii version, but it will also be a great throwback to Sonic’s Genesis days. The game will primarily feature 2D gameplay akin to that of the Sonic Rush series, and all of the themes and concepts from the Wii version will be present.

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    Sonic Speeding to the Wii and DS This November

    Gamers who preorder Sonic Colors at GameStop will receive this nifty Sonic hat when they go to pick their game up. 

    Sega and Sonic Team are looking to make Sonic Colors the game that Sonic Unleashed was supposed to be. By stripping out the gimmicky aspects of that game and introducing speed- and ability-enhancing power-ups, it’s obvious that Sega has really taken what fans have said to heart. The demos for both the Wii and DS versions played very well at this year’s E3, garnering a fan base of excited gamers who are now eagerly anticipating the titles’ releases.

    Whether you go with the Wii or DS version is entirely up to you, as both games have had strong showings over the past few months. Sonic loyalists may even want to pick both games up as they offer entirely different gameplay experiences. It’s also worth noting that gamers who take the time to reserve the game at GameStop stores will be treated to a nice little preorder gift in the form of a Sonic hat. Not a bad deal at all.

    Sonic Colors is set for a November 16 release on the Wii and DS.