What’s Good? (4 out of 5)
Sam & Max: Season One has six episodes that keep you involved in the gameplay. If you’re not familiar with this sort of game, then you have to collect objects, talk to other characters and solve puzzles to progress through the game. The items and characters you can interact with are all highlighted for you, so you shouldn’t miss anything.
There’s a lot of humor to watch out for in the game as well, some of it hidden away in various dialog paths, and other bits you’ll just need to keep an eye out in the background for.
The main characters are brilliant; Sam the serious dog detective, and Max, his rabbit sidekick with slightly psychopathic tendencies.
What’s Bad? (2 out of 5)
It’s not always obvious what you’re supposed to do next to progress, and talking to characters to try and get more information can lead to you having to hear the same piece of dialog over and over again.
Some of the puzzles are a bit obscure, which can lead to the frustrating adventure problem of having to try every object on every other object to see what makes the game progress.
How Does it Look? (3 out of 5)
Sam & Max: Season One has the type of visual detail and textures normally associated with cartoon characters, and the Wii console does a more than adequate job this this style of graphics. The environments are pretty basic, with no real depth, but they look pretty good and are certainly fun to interact with.
The character animations of the main characters are good and smooth. On the other hand, background animations will often stop and start, which while it doesn’t really effect the game play, is still something you’ll notice.
How Does it Sound? (3 out of 5)
The voice acting is pretty good; the actors do a good job of using their voices to help keep the entertainment up at times with nice one-liners that are good the first time you hear them. The soundtrack is upbeat most of the time and tries to help add life to a game pace that can be slow at times.
The Story Line (3 out of 5)
Sam & Max: Season One includes six fun and entertaining episodes to keep your mind engaged in the game play with a nice variety in content. The stories do include a few reoccurring characters and locations between them, and each tells a unique and satisfying story. The episodes are ‘Culture Shock’, ‘Situation Comedy’, ‘The Mole, the Mob and the Meatball’, ‘Abe Lincoln Must Die’, ‘Reality 2.0’, and ‘Bright Side of Moon’.
Playability (4 out of 5)
Each episode of Sam & Max: Season One is a separate game (and were originally released as such on the PC), so you can attempt them in any order, so you’ve always got something to do, even if you get stuck in one of the episodes. The wii remote lends itself quite well to controlling this sort of game and the time taken to complete the episodes should make you feel that you got your moneys worth.
The Final Word (4 out of 5)
It may have taken longer than originally planned (and hoped for), but finally Sam & Max: Hit the Road has a sequel, and it was worth waiting for. In fact, it actually has a couple more sequels as well.