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The Adventures of Lolo is a puzzle game originally released for the NES in 1989 by HAL Co. (the same company that released Kirby's Dreamland), and it is now available for download on the Wii. Does this classic hold up after all these years? Well, if you like solving puzzles it does!
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Yes, there is one. Yes, it involves a princess, in this case Lala, being kidnapped by an Great Devil king who holds her captive in his castle. Lolo, the main character, a little blue ball with eyes, arms and legs, go on the heroic quest to save his love. Of course rescuing a princess is never straight forward. Lolo must traverse 50 rooms and solve the puzzles in each one to save Lala.
Wow, saving princesses must have been big in the 1980's. Now, not so much.
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Each level in The Adventures of Lolo is a puzzle you must figure out for Lolo to continue his, um, adventure. There are 50 rooms and 10 floors to pass. The puzzles in each room are easier than those in Solomon's Key but that's not to say they are too easy.
The goal for each room is the same. Unlock the chest so you can open the door and get to the next room. On an aside, ever wonder why evil overlords always keep the keys to the next room conveniently located where the hero can find them? Note to all you evil overlords out there: that might not be such a good idea. But I digress. In order to open the chest Lolo must collect all the heart boxes in said room. The number of heart boxes will vary and how you reach them is all part of the puzzle!
Every room also has a few enemies. Some aren't dangerous as they just sit in your way, some throw magic attacks at you (which will kill you if struck, but you will continue in the same room unless you have no more lives), and some are just annoying (the ones that fall asleep when you touch them. If they block you in you'll have to restart the level. Argh!). There are also blocks that can be moved around to block enemies and aid your puzzle solving quest.
The Wiimote controls Lolo with the d-pad and the 1 and 2 buttons. While Lolo can't do much besides walk around, he does collect lives and the ability to put enemies in a shell from the heart boxes. Once the enemy is in the shell it can be pushed around until the shell cracks. Also, you can't get rid of any enemy permanently. They will always re-spawn.
The puzzles in each room aren't as straight forward as you would think, but they aren't overly difficult either, which is nice. While you can't save your game, there is a password feature which comes in very handy since it takes several tries to figure out the puzzle of some of the rooms.
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Graphics and Sound
For being from 1989 the graphics are not that good. The topdown view of each room is okay, but the water (which doesn't move) and the simple color scheme are all a bit disappointing. Graphics aren't the pull of this game, but the NES was capable of so much more.
Sound-wise The Adventures of Lolo is pretty sparse. The music is forgettable and the sound effects are weak. There's really not much to say about it. It wasn't annoying, just meh.
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If you enjoy puzzle games then yes, it is very fun, but there's not a whole lot of action. The Adventure's of Lolo reminds me a lot of Solomon's Key, but much easier. If you want to solve puzzles instead of fight this might be the game for you. I'm not sure if everyone will enjoy its simple charm, but I found it very entertaining. And since many of the puzzles take several tries you could spend a few days on it.
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This is a good way to spend 500 Wii points. Unlike most NES games, The Adventures of Lolo is not a platformer and it will make you think. The replay value is a bit low because once you've solved the puzzles once there is really nothing else to do. But for $5 you could have a few days of puzzle solving fun!